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3do_gen_idol_gold.3do
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Text File
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1999-11-15
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5KB
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136 lines
# MODEL 'gen_idol_gold.3do' created from 'H:\Amodelx\gen_idol_gold.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:idol_gold_base.MAT
1:idol_gold_frnt.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.014000
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.014000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME IDOL_GOLD
RADIUS 0.019900
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 12
# num: x: y: z: i:
0: 0.004000 0.004000 0.014000 0.000000 0.000000 0.000000 1.000000
1: -0.004000 0.004000 0.014000 0.000000 0.000000 0.000000 1.000000
2: -0.004000 -0.004000 0.014000 0.000000 0.000000 0.000000 1.000000
3: 0.004000 -0.004000 0.014000 0.000000 0.000000 0.000000 1.000000
4: 0.010000 0.010000 -0.014000 0.000000 0.000000 0.000000 1.000000
5: -0.010000 0.010000 -0.014000 0.000000 0.000000 0.000000 1.000000
6: 0.010000 0.010000 -0.006000 0.000000 0.000000 0.000000 1.000000
7: -0.010000 0.010000 -0.006000 0.000000 0.000000 0.000000 1.000000
8: -0.010000 -0.010000 -0.006000 0.000000 0.000000 0.000000 1.000000
9: -0.010000 -0.010000 -0.014000 0.000000 0.000000 0.000000 1.000000
10: 0.010000 -0.010000 -0.006000 0.000000 0.000000 0.000000 1.000000
11: 0.010000 -0.010000 -0.014000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 12
0: 0.500000 -0.004719
1: 1.065685 -0.439862
2: 0.500000 -0.875005
3: -0.065685 -0.439862
4: 0.000000 -0.000500
5: 2.000000 -0.000499
6: 0.000000 -0.999501
7: 2.000000 -0.999500
8: 0.023810 -0.000500
9: 0.976190 -0.000499
10: 0.309524 -0.999501
11: 0.690476 -0.999501
VERTEX NORMALS
# num: x: y: z:
0: 0.461127 0.461127 0.758106
1: -0.461127 0.461127 0.758106
2: -0.461127 -0.461127 0.758106
3: 0.461127 -0.461127 0.758106
4: 0.707107 0.707107 0.000000
5: -0.707107 0.707107 0.000000
6: 0.692350 0.692350 0.203231
7: -0.692350 0.692350 0.203231
8: -0.692350 -0.692350 0.203231
9: -0.707107 -0.707107 0.000000
10: 0.692350 -0.692350 0.203231
11: 0.707107 -0.707107 0.000000
FACES 9
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 0 3, 1 0, 2 1, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 4 5, 5 7, 7 6, 6
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 4 9, 5 8, 7 7, 6
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 4 11, 5 10, 7 8, 6
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 4 4, 5 6, 7 10, 6
5: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 8 7, 9 1, 11 0, 10
6: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 8 8, 9 2, 11 1, 10
7: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 8 10, 9 3, 11 2, 10
8: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 10, 8 6, 9 0, 11 3, 10
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.000000 1.000000
1: 0.000000 1.000000 0.000000
2: -1.000000 0.000000 0.000000
3: 0.000000 -1.000000 0.000000
4: 1.000000 0.000000 0.000000
5: 0.000000 0.957826 0.287348
6: -0.957826 0.000000 0.287348
7: 0.000000 -0.957826 0.287348
8: 0.957826 0.000000 0.287348
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 VLEC_NULL
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 IDOL_GOLD